(function() {"use strict";var __module = CC_EDITOR ? module : {exports:{}};var __filename = 'preview-scripts/assets/Script/GameManager .js';var __require = CC_EDITOR ? function (request) {return cc.require(request, require);} : function (request) {return cc.require(request, __filename);};function __define (exports, require, module) {"use strict";
cc._RF.push(module, '013d7TgwhZFZ5XrPww3FIhz', 'GameManager ', __filename);
// Script/GameManager .js

'use strict';

// Learn cc.Class:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html
// Learn Attribute:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html

var Hand = require('HandBar');
var Ball = require('PinBall');
var Spring = require('Spring');
cc.Class({
    extends: cc.Component,

    properties: {

        hand_left: {
            default: null,
            type: Hand
        },
        hand_right: {
            default: null,
            type: Hand
        },
        spring: {
            default: null,
            type: Spring
        },
        ball: {
            default: null,
            type: Ball
        }
    },

    // LIFE-CYCLE CALLBACKS:

    onLoad: function onLoad() {
        cc.log("ctrl onLoad");
        //--碰撞系统
        //   	this.collision = cc.director.getCollisionManager();
        //   	this.collision.enabled = true;
        // this.collision.enabledDebugDraw = true;
        //--物理系统
        this.physics = cc.director.getPhysicsManager();
        this.physics.enabled = true;
        // this.physics.debugDrawFlags = cc.PhysicsManager.DrawBits.e_aabbBit |
        // cc.PhysicsManager.DrawBits.e_pairBit |
        // cc.PhysicsManager.DrawBits.e_centerOfMassBit |
        // cc.PhysicsManager.DrawBits.e_jointBit |
        // cc.PhysicsManager.DrawBits.e_shapeBit
        // ;
        // this.physics.gravity = cc.v2(0, -100);
        // Canvas
        // cc._renderType === cc.game.RENDER_TYPE_CANVAS
        // WebGL
        // cc._renderType === cc.game.RENDER_TYPE_WEBGL


        this.node.on(cc.Node.EventType.TOUCH_START, function (event) {

            var temp = event.getLocation();
            cc.log("GAME TOUCH_START :" + temp);
            var windowSize = cc.winSize;
            cc.log("width=" + windowSize.width + ",height=" + windowSize.height);

            if (temp.x > windowSize.width / 2) {
                if (this.hand_right) {
                    this.hand_right.startRoate11();
                }
            } else {
                if (this.hand_left) {
                    this.hand_left.startRoate11();
                }
            }
        }, this);

        this.node.on(cc.Node.EventType.TOUCH_MOVE, function (event) {
            var temp = event.getLocation();
            cc.log("GAME TOUCH_MOVE :" + temp);

            var windowSize = cc.winSize;
            cc.log("width=" + windowSize.width + ",height=" + windowSize.height);

            if (temp.x > windowSize.width / 2) {
                if (this.hand_right) {
                    this.hand_right.startRoate11();
                }
            } else {
                if (this.hand_left) {
                    this.hand_left.startRoate11();
                }
            }
        }, this);

        this.node.on(cc.Node.EventType.TOUCH_END, function (event) {
            cc.log("GAME TOUCH_END");

            var temp = event.getLocation();
            cc.log("GAME TOUCH_MOVE :" + temp);

            var windowSize = cc.winSize;
            cc.log("width=" + windowSize.width + ",height=" + windowSize.height);
            if (temp.x > windowSize.width / 2) {
                if (this.hand_right) {
                    this.hand_right.resetRoate();
                }
            } else {
                if (this.hand_left) {
                    this.hand_left.resetRoate();
                }
            }
        }, this);
        this.node.on(cc.Node.EventType.TOUCH_CANCEL, function (event) {
            cc.log("GAME TOUCH_CANCEL");
        }, this);
        this.node.on(cc.Node.EventType.MOUSE_DOWN, function (event) {
            cc.log("GAME MOUSE_DOWN");
        }, this);

        cc.log("ctrl onload end");
    },
    start: function start() {
        cc.log("ctrl start");
        // this.ball.init(this);
    },
    update: function update(dt) {
        // cc.log("i'am ctrl="+dt);
    }
});

cc._RF.pop();
        }
        if (CC_EDITOR) {
            __define(__module.exports, __require, __module);
        }
        else {
            cc.registerModuleFunc(__filename, function () {
                __define(__module.exports, __require, __module);
            });
        }
        })();
        //# sourceMappingURL=GameManager .js.map
        